A little peeling back of the curtain on my process. Time constraints as they are, I rarely get the time or leeway to draw to this detail at work very often. So, its always a pleasure to get the reminder, that yep, I still got some skills. With that in mind, here are a few images of the process and work that went into making DELETERS OF WORLDS.
... and the final product.
Bonus: Here's a few unused concepts that were the clear losers in this competition, but just for context of what it was up against.